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Larry | |
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Size: | Volume: |
2×2 | 4 |
Alt. Types: | Modifiers: |
None | -- |
Available Game Styles: | |
SMB SMB3 SMW NSMBU | |
Part Limit: | Properties: |
Koopalings (7) | None |
Music Block*: | Base Weight*: |
Reverse Piano | 1 |
Version Introduced: | |
Super Mario Maker 2 ver. 3.0.0 |
Larry is an enemy that originated in Super Mario Bros. 3. He was added in ver. 3.0.0.
Poll: What is your favorite addition in "World Maker Update"?
Poll: Who is your favorite Koopaling?
Behavior[]
In most Game Styles, Larry will throw three blue ovals that gradually expand and don't collide with other objects aimed at a player then jump either once or twice left or right at a distance of 2 tiles per jump and a height of 4 tiles above the platform he was standing on. In the New Super Mario Bros. U Game Style, Larry throws a single blue fire ball instead of a set of ovals.
The more times Larry is stomped, the more times he will shoot his projectiles before jumping. He will do it two times after being stomped once and three times after being stomped twice.
When a player stomps on him in most Game Styles, he will retreat in his Shell and jump 1 to 3 times at a distance of 3 blocks plus the amount of distance to land perfectly in one tile (sometimes). His jump height in this phase is 5 blocks off of the platform he jumped on. In the New Super Mario Bros. U Game Style, Larry does not jump while in his shell. Instead, he slides around and homes in on the player.
When given Wings, Larry will jump higher.
When he is stomped on 3 times, he is defeated and his wand goes up into the air before falling off the screen.
Appearance[]
History[]
April 20, 2020 | Larry, along with the other six Koopalings was shown off in the World Maker Update Trailer. |
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3.0.0 | Added Larry. |
Tips & Tricks
- Larry is very basic, so he works very well as a starter boss for a Super World.
- Due to Larry's simplicity, he is very adaptable when it comes to contraptions.